Vœrtex In this stereoscopic installation two-dimensional abstract animation is turned into immersive images with strong three-dimensional depth. Utilising a two-screen, semi-Cave Automatic Virtual Environment, Vœrtex creates a unique experience for the viewer, a hybrid space situated halfway between immersion-in-abstraction and the real world of the gallery space. |
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EXHIBITION - Art Machines: Past/Present, Indra and Harry Banga Gallery, Hong Kong, 24 Nov 2020 - 23 May 2021 (group exhibition co-curated by Prof. Richard Allen and Prof. Jeffrey Shaw) WRITING - MAX HATTLER, TERRIE MAN-CHI CHEUNG (2022) 'Into the Vœrtex: Case Study of a Stereoscopic Abstract Animation Installation' In Animation Practice, Process & Production, Vol. 10, No. 1, pp. 51-71, Bristol: Intellect |
CREDITS Director & Producer: Max Hattler 3D Compositing: Zhang Riwen, Liu Da Sound: Sky Kung, Max Hattler Coding: Sune Petersen Format: Semi-CAVE 2-screen setup with Unity playback, head-tracking and active shutter 3D glasses Length: 4-minute loop Year: 2021 Vœrtex is part of Max Hattler’s artistic research into expanded stereoscopy; techniques and processes which employ binocular vision in unconventional ways to create spaces where depth relations are disjointed and paradoxical, where binocular rivalry is used to create unique visual effects, or where new dimensionality and visual intensity are excavated from flat source material. This work was supported by a GRF grant from the Research Grants Council of Hong Kong (GRF "Expanded Stereoscopy", Project No. 11602919) |
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